Last time we discussed how our Prop generation system has 3 basic elements / behaviours: Spawn a set of children Spawn a Random entry from a list of children Automatic discovery & configuration at Edit time Let's take a look at what this looks like.
Randomizing Props - Procedural Bookshelves!
Randomizing Props - Procedural Bookshelves!
Randomizing Props - Procedural Bookshelves!
Last time we discussed how our Prop generation system has 3 basic elements / behaviours: Spawn a set of children Spawn a Random entry from a list of children Automatic discovery & configuration at Edit time Let's take a look at what this looks like.